Source code + roadmap to 0.1

2026-04-19

source code release + roadmap to 0.1

Hi again! The source code for Space Station 2197 is officially out. Here is a quick rundown of how the project is built and where we are heading next. If you want to tinker with the code, this should help you get started.

Architecture

Right away, the code is split in the classic network code with shared, server, and client crates. We also strictly separate game (simulation mechanics) from meta (overlying systems) to keep the codebase clean and isolated.

Additional core crates:

Plugins

We're also using plugins like avian3d, for physics, proving itself to run well even on high object count. The plan is to also rip out stopgap solutions like bevy_egui soon to avoid future headaches.

Roadmap

Our focus for version 0.1 is fully implementing the Engineering Department. Here is the short version of the to-do list:

Foundations

Gameplay & Content

and much more. (like making a decent website as well)

And that is all, put in a very succinct way.

Got any questions? Feel free to ask! And also, if you do want to venture into the code, I have a good amount of issues open if you are brave enough to tackle them! Right here.

Thank you, malfu